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KBE3D / KBCore / turf / sector
函数: sector()
sector(
center:Coord,radius:number,bearing1:number,bearing2:number,options?: {steps?:number;units?:Units;properties?:GeoJsonProperties; }):Feature<Polygon>
Function
Creates a circular sector of a circle of given radius and center Point, between (clockwise) bearing1 and bearing2; 0 bearing is North of center point, positive clockwise.
参数
center
center point
radius
number
radius of the circle
bearing1
number
angle, in decimal degrees, of the first radius of the sector
bearing2
number
angle, in decimal degrees, of the second radius of the sector
options?
Optional parameters
steps?
number
number of steps
units?
Supports all valid Turf Units
properties?
Translate properties to Feature Polygon
返回
sector polygon
示例
ts
var center = turf.point([-75, 40]);
var radius = 5;
var bearing1 = 25;
var bearing2 = 45;
var sector = turf.sector(center, radius, bearing1, bearing2);
//addToMap
var addToMap = [center, sector];