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KBE3D / KBCore / Cesium / Cesium3DTileColorBlendMode
枚举: Cesium3DTileColorBlendMode
Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from the original feature, e.g. glTF material or per-point color in the tile. <p> When <code>REPLACE</code> or <code>MIX</code> are used and the source color is a glTF material, the technique must assign the <code>_3DTILESDIFFUSE</code> semantic to the diffuse color parameter. Otherwise only <code>HIGHLIGHT</code> is supported. </p> <p> A feature whose color evaluates to white (1.0, 1.0, 1.0) is always rendered without color blending, regardless of the tileset's color blend mode. </p> <pre><code> "techniques": { "technique0": { "parameters": { "diffuse": { "semantic": "_3DTILESDIFFUSE", "type": 35666 } } } } </code></pre>
枚举成员
HIGHLIGHT
HIGHLIGHT:
0
Multiplies the source color by the feature color.
REPLACE
REPLACE:
1
Replaces the source color with the feature color.
MIX
MIX:
2
Blends the source color and feature color together.
