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KBE3D / KBCore / Cesium / ColorGeometryInstanceAttribute
类: ColorGeometryInstanceAttribute
Value and type information for per-instance geometry color.
示例
ts
const instance = new Cesium.GeometryInstance({
geometry : Cesium.BoxGeometry.fromDimensions({
dimensions : new Cesium.Cartesian3(1000000.0, 1000000.0, 500000.0)
}),
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(0.0, 0.0)), new Cesium.Cartesian3(0.0, 0.0, 1000000.0), new Cesium.Matrix4()),
id : 'box',
attributes : {
color : new Cesium.ColorGeometryInstanceAttribute(red, green, blue, alpha)
}
});参数
The red component.
参数
The green component.
参数
The blue component.
参数
The alpha component.
属性
value
value:
Uint8Array
The values for the attributes stored in a typed array.
componentDatatype
readonlycomponentDatatype:ComponentDatatype
The datatype of each component in the attribute, e.g., individual elements in ColorGeometryInstanceAttribute#value.
componentsPerAttribute
readonlycomponentsPerAttribute:number
The number of components in the attributes, i.e., ColorGeometryInstanceAttribute#value.
normalize
readonlynormalize:boolean
When <code>true</code> and <code>componentDatatype</code> is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.
方法
fromColor()
staticfromColor(color:Color):ColorGeometryInstanceAttribute
Creates a new ColorGeometryInstanceAttribute instance given the provided Color.
参数
color
The color.
返回
ColorGeometryInstanceAttribute
The new ColorGeometryInstanceAttribute instance.
示例
ts
const instance = new Cesium.GeometryInstance({
geometry : geometry,
attributes : {
color : Cesium.ColorGeometryInstanceAttribute.fromColor(Cesium.Color.CORNFLOWERBLUE),
}
});toValue()
statictoValue(color:Color,result?:Uint8Array<ArrayBufferLike>):Uint8Array
Converts a color to a typed array that can be used to assign a color attribute.
参数
color
The color.
result?
Uint8Array<ArrayBufferLike>
The array to store the result in, if undefined a new instance will be created.
返回
Uint8Array
The modified result parameter or a new instance if result was undefined.
示例
ts
const attributes = primitive.getGeometryInstanceAttributes('an id');
attributes.color = Cesium.ColorGeometryInstanceAttribute.toValue(Cesium.Color.AQUA, attributes.color);equals()
staticequals(left?:ColorGeometryInstanceAttribute,right?:ColorGeometryInstanceAttribute):boolean
Compares the provided ColorGeometryInstanceAttributes and returns <code>true</code> if they are equal, <code>false</code> otherwise.
参数
left?
ColorGeometryInstanceAttribute
The first ColorGeometryInstanceAttribute.
right?
ColorGeometryInstanceAttribute
The second ColorGeometryInstanceAttribute.
返回
boolean
true if left and right are equal, false otherwise.
构造函数
构造函数
new ColorGeometryInstanceAttribute(
red?:number,green?:number,blue?:number,alpha?:number):ColorGeometryInstanceAttribute
参数
red?
number
green?
number
blue?
number
alpha?
number
返回
ColorGeometryInstanceAttribute
