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KBE3D / KBCore / Cesium / CesiumInspectorViewModel
类: CesiumInspectorViewModel
The view model for CesiumInspector.
参数
The scene instance to use.
参数
The instance to use for performance container.
属性
frustums
frustums:
boolean
Gets or sets the show frustums state. This property is observable.
frustumPlanes
frustumPlanes:
boolean
Gets or sets the show frustum planes state. This property is observable.
performance
performance:
boolean
Gets or sets the show performance display state. This property is observable.
shaderCacheText
shaderCacheText:
string
Gets or sets the shader cache text. This property is observable.
primitiveBoundingSphere
primitiveBoundingSphere:
boolean
Gets or sets the show primitive bounding sphere state. This property is observable.
primitiveReferenceFrame
primitiveReferenceFrame:
boolean
Gets or sets the show primitive reference frame state. This property is observable.
filterPrimitive
filterPrimitive:
boolean
Gets or sets the filter primitive state. This property is observable.
tileBoundingSphere
tileBoundingSphere:
boolean
Gets or sets the show tile bounding sphere state. This property is observable.
filterTile
filterTile:
boolean
Gets or sets the filter tile state. This property is observable.
wireframe
wireframe:
boolean
Gets or sets the show wireframe state. This property is observable.
depthFrustum
depthFrustum:
number
Gets or sets the index of the depth frustum to display. This property is observable.
suspendUpdates
suspendUpdates:
boolean
Gets or sets the suspend updates state. This property is observable.
tileCoordinates
tileCoordinates:
boolean
Gets or sets the show tile coordinates state. This property is observable.
frustumStatisticText
frustumStatisticText:
string
Gets or sets the frustum statistic text. This property is observable.
tileText
tileText:
string
Gets or sets the selected tile information text. This property is observable.
hasPickedPrimitive
hasPickedPrimitive:
boolean
Gets if a primitive has been selected. This property is observable.
hasPickedTile
hasPickedTile:
boolean
Gets if a tile has been selected. This property is observable
pickPrimitiveActive
pickPrimitiveActive:
boolean
Gets if the picking primitive command is active. This property is observable.
pickTileActive
pickTileActive:
boolean
Gets if the picking tile command is active. This property is observable.
dropDownVisible
dropDownVisible:
boolean
Gets or sets if the cesium inspector drop down is visible. This property is observable.
generalVisible
generalVisible:
boolean
Gets or sets if the general section is visible. This property is observable.
primitivesVisible
primitivesVisible:
boolean
Gets or sets if the primitive section is visible. This property is observable.
terrainVisible
terrainVisible:
boolean
Gets or sets if the terrain section is visible. This property is observable.
depthFrustumText
depthFrustumText:
string
Gets or sets the index of the depth frustum text. This property is observable.
scene
scene:
Scene
Gets the scene to control.
performanceContainer
performanceContainer:
Element
Gets the container of the PerformanceDisplay
toggleDropDown
toggleDropDown:
Command
Gets the command to toggle the visibility of the drop down.
showPrimitiveBoundingSphere
showPrimitiveBoundingSphere:
Command
Gets the command to toggle the visibility of a BoundingSphere for a primitive
showPrimitiveReferenceFrame
showPrimitiveReferenceFrame:
Command
Gets the command to toggle the visibility of a DebugModelMatrixPrimitive for the model matrix of a primitive
doFilterPrimitive
doFilterPrimitive:
Command
Gets the command to toggle a filter that renders only a selected primitive
incrementDepthFrustum
incrementDepthFrustum:
Command
Gets the command to increment the depth frustum index to be shown
decrementDepthFrustum
decrementDepthFrustum:
Command
Gets the command to decrement the depth frustum index to be shown
showTileCoordinates
showTileCoordinates:
Command
Gets the command to toggle the visibility of tile coordinates
showTileBoundingSphere
showTileBoundingSphere:
Command
Gets the command to toggle the visibility of a BoundingSphere for a selected tile
doFilterTile
doFilterTile:
Command
Gets the command to toggle a filter that renders only a selected tile
toggleGeneral
toggleGeneral:
Command
Gets the command to expand and collapse the general section
togglePrimitives
togglePrimitives:
Command
Gets the command to expand and collapse the primitives section
toggleTerrain
toggleTerrain:
Command
Gets the command to expand and collapse the terrain section
pickPrimitive
pickPrimitive:
Command
Gets the command to pick a primitive
pickTile
pickTile:
Command
Gets the command to pick a tile
selectParent
selectParent:
Command
Gets the command to pick a tile
selectNW
selectNW:
Command
Gets the command to pick a tile
selectNE
selectNE:
Command
Gets the command to pick a tile
selectSW
selectSW:
Command
Gets the command to pick a tile
selectSE
selectSE:
Command
Gets the command to pick a tile
primitive
primitive:
Command
Gets or sets the current selected primitive
tile
tile:
Command
Gets or sets the current selected tile
方法
isDestroyed()
isDestroyed():
boolean
返回
boolean
true if the object has been destroyed, false otherwise.
destroy()
destroy():
void
Destroys the widget. Should be called if permanently removing the widget from layout.
返回
void
构造函数
构造函数
new CesiumInspectorViewModel(
scene:Scene,performanceContainer:Element):CesiumInspectorViewModel
参数
scene
performanceContainer
Element
返回
CesiumInspectorViewModel
