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KBE3D / KBCore / Cesium / PolygonGeometry
类: PolygonGeometry
A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy. Polygon geometry can be rendered with both Primitive and GroundPrimitive.
示例
ts
// 1. create a polygon from points
const polygon = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
)
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygon);
// 2. create a nested polygon with holes
const polygonWithHole = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-109.0, 30.0,
-95.0, 30.0,
-95.0, 40.0,
-109.0, 40.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-107.0, 31.0,
-107.0, 39.0,
-97.0, 39.0,
-97.0, 31.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-105.0, 33.0,
-99.0, 33.0,
-99.0, 37.0,
-105.0, 37.0
]),
[new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-103.0, 34.0,
-101.0, 34.0,
-101.0, 36.0,
-103.0, 36.0
])
)]
)]
)]
)
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);
// 3. create extruded polygon
const extrudedPolygon = new Cesium.PolygonGeometry({
polygonHierarchy : new Cesium.PolygonHierarchy(
Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
),
extrudedHeight: 300000
});
const geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);参数
Object with the following properties:
参数
A polygon hierarchy that can include holes.
参数
The distance in meters between the polygon and the ellipsoid surface.
参数
The distance in meters between the polygon's extruded face and the ellipsoid surface.
参数
The vertex attributes to be computed.
参数
The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
参数
The ellipsoid to be used as a reference.
参数
The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
参数
Use the height of options.positions for each position instead of using options.height to determine the height.
参数
When false, leaves off the top of an extruded polygon open.
参数
When false, leaves off the bottom of an extruded polygon open.
参数
The type of line the polygon edges must follow. Valid options are ArcType.GEODESIC and ArcType.RHUMB.
参数
Texture coordinates as a PolygonHierarchy of Cartesian2 points. Has no effect for ground primitives.
属性
packedLength
packedLength:
number
The number of elements used to pack the object into an array.
方法
fromPositions()
staticfromPositions(options: {positions:Cartesian3[];height?:number;extrudedHeight?:number;vertexFormat?:VertexFormat;stRotation?:number;ellipsoid?:Ellipsoid;granularity?:number;perPositionHeight?:boolean;closeTop?:boolean;closeBottom?:boolean;arcType?:ArcType;textureCoordinates?:PolygonHierarchy; }):PolygonGeometry
A description of a polygon from an array of positions. Polygon geometry can be rendered with both Primitive and GroundPrimitive.
参数
options
Object with the following properties:
positions
An array of positions that defined the corner points of the polygon.
height?
number
The height of the polygon.
extrudedHeight?
number
The height of the polygon extrusion.
vertexFormat?
The vertex attributes to be computed.
stRotation?
number
The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
ellipsoid?
The ellipsoid to be used as a reference.
granularity?
number
The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
perPositionHeight?
boolean
Use the height of options.positions for each position instead of using options.height to determine the height.
closeTop?
boolean
When false, leaves off the top of an extruded polygon open.
closeBottom?
boolean
When false, leaves off the bottom of an extruded polygon open.
arcType?
The type of line the polygon edges must follow. Valid options are ArcType.GEODESIC and ArcType.RHUMB.
textureCoordinates?
Texture coordinates as a PolygonHierarchy of Cartesian2 points. Has no effect for ground primitives.
返回
PolygonGeometry
示例
ts
// create a polygon from points
const polygon = Cesium.PolygonGeometry.fromPositions({
positions : Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
});
const geometry = Cesium.PolygonGeometry.createGeometry(polygon);pack()
staticpack(value:PolygonGeometry,array:number[],startingIndex?:number):number[]
Stores the provided instance into the provided array.
参数
value
PolygonGeometry
The value to pack.
array
number[]
The array to pack into.
startingIndex?
number
The index into the array at which to start packing the elements.
返回
number[]
The array that was packed into
unpack()
staticunpack(array:number[],startingIndex?:number,result?:PolygonGeometry):PolygonGeometry
Retrieves an instance from a packed array.
参数
array
number[]
The packed array.
startingIndex?
number
The starting index of the element to be unpacked.
result?
PolygonGeometry
The object into which to store the result.
返回
PolygonGeometry
The modified result parameter or a new PolygonGeometry instance if one was not provided.
computeRectangleFromPositions()
staticcomputeRectangleFromPositions(positions:Cartesian3[],ellipsoid?:Ellipsoid,arcType?:ArcType,result?:Rectangle):Rectangle
Computes a rectangle which encloses the polygon defined by the list of positions, including cases over the international date line and the poles.
参数
positions
A linear ring defining the outer boundary of the polygon.
ellipsoid?
The ellipsoid to be used as a reference.
arcType?
The type of line the polygon edges must follow. Valid options are ArcType.GEODESIC and ArcType.RHUMB.
result?
An object in which to store the result.
返回
The result rectangle
createGeometry()
staticcreateGeometry(polygonGeometry:PolygonGeometry):Geometry|undefined
Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
参数
polygonGeometry
PolygonGeometry
A description of the polygon.
返回
Geometry | undefined
The computed vertices and indices.
构造函数
构造函数
new PolygonGeometry(
options: {polygonHierarchy:PolygonHierarchy;height?:number;extrudedHeight?:number;vertexFormat?:VertexFormat;stRotation?:number;ellipsoid?:Ellipsoid;granularity?:number;perPositionHeight?:boolean;closeTop?:boolean;closeBottom?:boolean;arcType?:ArcType;textureCoordinates?:PolygonHierarchy; }):PolygonGeometry
参数
options
polygonHierarchy
height?
number
extrudedHeight?
number
vertexFormat?
stRotation?
number
ellipsoid?
granularity?
number
perPositionHeight?
boolean
closeTop?
boolean
closeBottom?
boolean
arcType?
textureCoordinates?
返回
PolygonGeometry
