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KBE3D / KBCore / Cesium / SceneModePicker
类: SceneModePicker
<img src="/Images/sceneModePicker.png" style="float: left; margin-right: 10px;" width="44" height="116" /> <p>The SceneModePicker is a single button widget for switching between scene modes; shown to the left in its expanded state. Programatic switching of scene modes will be automatically reflected in the widget as long as the specified Scene is used to perform the change.</p><p style="clear: both;"></p><br/>
示例
ts
// In HTML head, include a link to the SceneModePicker.css stylesheet,
// and in the body, include: <div id="sceneModePickerContainer"></div>
// Note: This code assumes you already have a Scene instance.
const sceneModePicker = new Cesium.SceneModePicker('sceneModePickerContainer', scene);参数
The DOM element or ID that will contain the widget.
参数
The Scene instance to use.
参数
The time, in seconds, it takes for the scene to transition.
属性
container
container:
Element
Gets the parent container.
viewModel
viewModel:
SceneModePickerViewModel
Gets the view model.
方法
isDestroyed()
isDestroyed():
boolean
返回
boolean
true if the object has been destroyed, false otherwise.
destroy()
destroy():
void
Destroys the widget. Should be called if permanently removing the widget from layout.
返回
void
构造函数
构造函数
new SceneModePicker(
container:string|Element,scene:Scene,duration?:number):SceneModePicker
参数
container
string | Element
scene
duration?
number
返回
SceneModePicker
