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KBE3D / KBCore / Cesium / CorridorGeometry

类: CorridorGeometry

A description of a corridor. Corridor geometry can be rendered with both Primitive and GroundPrimitive.

示例

ts
const corridor = new Cesium.CorridorGeometry({
  vertexFormat : Cesium.VertexFormat.POSITION_ONLY,
  positions : Cesium.Cartesian3.fromDegreesArray([-72.0, 40.0, -70.0, 35.0]),
  width : 100000
});

参数

Object with the following properties:

参数

An array of positions that define the center of the corridor.

参数

The distance between the edges of the corridor in meters.

参数

The ellipsoid to be used as a reference.

参数

The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.

参数

The distance in meters between the ellipsoid surface and the positions.

参数

The distance in meters between the ellipsoid surface and the extruded face.

参数

The vertex attributes to be computed.

参数

Determines the style of the corners.

属性

packedLength

packedLength: number

The number of elements used to pack the object into an array.

方法

pack()

static pack(value: CorridorGeometry, array: number[], startingIndex?: number): number[]

Stores the provided instance into the provided array.

参数

value

CorridorGeometry

The value to pack.

array

number[]

The array to pack into.

startingIndex?

number

The index into the array at which to start packing the elements.

返回

number[]

The array that was packed into


unpack()

static unpack(array: number[], startingIndex?: number, result?: CorridorGeometry): CorridorGeometry

Retrieves an instance from a packed array.

参数

array

number[]

The packed array.

startingIndex?

number

The starting index of the element to be unpacked.

result?

CorridorGeometry

The object into which to store the result.

返回

CorridorGeometry

The modified result parameter or a new CorridorGeometry instance if one was not provided.


computeRectangle()

static computeRectangle(options: { positions: Cartesian3[]; width: number; ellipsoid?: Ellipsoid; cornerType?: CornerType; }, result?: Rectangle): Rectangle

Computes the bounding rectangle given the provided options

参数

options

Object with the following properties:

positions

Cartesian3[]

An array of positions that define the center of the corridor.

width

number

The distance between the edges of the corridor in meters.

ellipsoid?

Ellipsoid

The ellipsoid to be used as a reference.

cornerType?

CornerType

Determines the style of the corners.

result?

Rectangle

An object in which to store the result.

返回

Rectangle

The result rectangle.


createGeometry()

static createGeometry(corridorGeometry: CorridorGeometry): Geometry | undefined

Computes the geometric representation of a corridor, including its vertices, indices, and a bounding sphere.

参数

corridorGeometry

CorridorGeometry

A description of the corridor.

返回

Geometry | undefined

The computed vertices and indices.

构造函数

构造函数

new CorridorGeometry(options: { positions: Cartesian3[]; width: number; ellipsoid?: Ellipsoid; granularity?: number; height?: number; extrudedHeight?: number; vertexFormat?: VertexFormat; cornerType?: CornerType; }): CorridorGeometry

参数

options
positions

Cartesian3[]

width

number

ellipsoid?

Ellipsoid

granularity?

number

height?

number

extrudedHeight?

number

vertexFormat?

VertexFormat

cornerType?

CornerType

返回

CorridorGeometry

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