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KBE3D / KBCore / turf / planepoint
函数: planepoint()
planepoint(
point:Coord,triangle:Polygon|Feature<Polygon,GeoJsonProperties>):number
Function
Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.
The Polygon should have properties a, b, and c that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties.
参数
point
the Point for which a z-value will be calculated
triangle
a Polygon feature with three vertices
Polygon | Feature<Polygon, GeoJsonProperties>
返回
number
the z-value for interpolatedPoint
示例
ts
const point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
const triangle = turf.polygon([[
[-75.1221, 39.57],
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57]
]], {
"a": 11,
"b": 122,
"c": 44
});
const zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;
//addToMap
const addToMap = [triangle, point];