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KBE3D / KBCore / turf / planepoint

函数: planepoint()

planepoint(point: Coord, triangle: Polygon | Feature<Polygon, GeoJsonProperties>): number

Function

Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.

The Polygon should have properties a, b, and c that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties.

参数

point

Coord

the Point for which a z-value will be calculated

triangle

a Polygon feature with three vertices

Polygon | Feature<Polygon, GeoJsonProperties>

返回

number

the z-value for interpolatedPoint

示例

ts
const point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
const triangle = turf.polygon([[
  [-75.1221, 39.57],
  [-75.58, 39.18],
  [-75.97, 39.86],
  [-75.1221, 39.57]
]], {
  "a": 11,
  "b": 122,
  "c": 44
});

const zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;

//addToMap
const addToMap = [triangle, point];

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