Skip to content

KBE3D / KBCore / Cesium / RuntimeError

类: RuntimeError

Constructs an exception object that is thrown due to an error that can occur at runtime, e.g., out of memory, could not compile shader, etc. If a function may throw this exception, the calling code should be prepared to catch it. <br /><br /> On the other hand, a DeveloperError indicates an exception due to a developer error, e.g., invalid argument, that usually indicates a bug in the calling code.

参数

The error message for this exception.

继承

  • Error

属性

stackTraceLimit

static stackTraceLimit: number

The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)).

The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed.

If set to a non-number value, or set to a negative number, stack traces will not capture any frames.

继承自

Error.stackTraceLimit


name

readonly name: string

'RuntimeError' indicating that this exception was thrown due to a runtime error.

重写了

Error.name


message

readonly message: string

The explanation for why this exception was thrown.

重写了

Error.message


stack

readonly stack: string

The stack trace of this exception, if available.

重写了

Error.stack


cause?

optional cause: unknown

继承自

Error.cause

方法

captureStackTrace()

static captureStackTrace(targetObject: object, constructorOpt?: Function): void

Creates a .stack property on targetObject, which when accessed returns a string representing the location in the code at which Error.captureStackTrace() was called.

js
const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack;  // Similar to `new Error().stack`

The first line of the trace will be prefixed with ${myObject.name}: ${myObject.message}.

The optional constructorOpt argument accepts a function. If given, all frames above constructorOpt, including constructorOpt, will be omitted from the generated stack trace.

The constructorOpt argument is useful for hiding implementation details of error generation from the user. For instance:

js
function a() {
  b();
}

function b() {
  c();
}

function c() {
  // Create an error without stack trace to avoid calculating the stack trace twice.
  const { stackTraceLimit } = Error;
  Error.stackTraceLimit = 0;
  const error = new Error();
  Error.stackTraceLimit = stackTraceLimit;

  // Capture the stack trace above function b
  Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace
  throw error;
}

a();

参数

targetObject

object

constructorOpt?

Function

返回

void

继承自

Error.captureStackTrace


prepareStackTrace()

static prepareStackTrace(err: Error, stackTraces: CallSite[]): any

参数

err

Error

stackTraces

CallSite[]

返回

any

参阅

https://v8.dev/docs/stack-trace-api#customizing-stack-traces

继承自

Error.prepareStackTrace


isError()

static isError(error: unknown): error is Error

Indicates whether the argument provided is a built-in Error instance or not.

参数

error

unknown

返回

error is Error

继承自

Error.isError

构造函数

构造函数

new RuntimeError(message?: string): RuntimeError

参数

message?

string

返回

RuntimeError

重写了

Error.constructor

KBE3D @3.0.0 Copyright © 2024-present KBE3D