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KBE3D / KBCore / Cesium / RuntimeError
类: RuntimeError
Constructs an exception object that is thrown due to an error that can occur at runtime, e.g., out of memory, could not compile shader, etc. If a function may throw this exception, the calling code should be prepared to catch it. <br /><br /> On the other hand, a DeveloperError indicates an exception due to a developer error, e.g., invalid argument, that usually indicates a bug in the calling code.
参数
The error message for this exception.
继承
Error
属性
stackTraceLimit
staticstackTraceLimit:number
The Error.stackTraceLimit property specifies the number of stack frames collected by a stack trace (whether generated by new Error().stack or Error.captureStackTrace(obj)).
The default value is 10 but may be set to any valid JavaScript number. Changes will affect any stack trace captured after the value has been changed.
If set to a non-number value, or set to a negative number, stack traces will not capture any frames.
继承自
Error.stackTraceLimit
name
readonlyname:string
'RuntimeError' indicating that this exception was thrown due to a runtime error.
重写了
Error.name
message
readonlymessage:string
The explanation for why this exception was thrown.
重写了
Error.message
stack
readonlystack:string
The stack trace of this exception, if available.
重写了
Error.stack
cause?
optionalcause:unknown
继承自
Error.cause
方法
captureStackTrace()
staticcaptureStackTrace(targetObject:object,constructorOpt?:Function):void
Creates a .stack property on targetObject, which when accessed returns a string representing the location in the code at which Error.captureStackTrace() was called.
js
const myObject = {};
Error.captureStackTrace(myObject);
myObject.stack; // Similar to `new Error().stack`The first line of the trace will be prefixed with ${myObject.name}: ${myObject.message}.
The optional constructorOpt argument accepts a function. If given, all frames above constructorOpt, including constructorOpt, will be omitted from the generated stack trace.
The constructorOpt argument is useful for hiding implementation details of error generation from the user. For instance:
js
function a() {
b();
}
function b() {
c();
}
function c() {
// Create an error without stack trace to avoid calculating the stack trace twice.
const { stackTraceLimit } = Error;
Error.stackTraceLimit = 0;
const error = new Error();
Error.stackTraceLimit = stackTraceLimit;
// Capture the stack trace above function b
Error.captureStackTrace(error, b); // Neither function c, nor b is included in the stack trace
throw error;
}
a();参数
targetObject
object
constructorOpt?
Function
返回
void
继承自
Error.captureStackTrace
prepareStackTrace()
staticprepareStackTrace(err:Error,stackTraces:CallSite[]):any
参数
err
Error
stackTraces
CallSite[]
返回
any
参阅
https://v8.dev/docs/stack-trace-api#customizing-stack-traces
继承自
Error.prepareStackTrace
isError()
staticisError(error:unknown):error is Error
Indicates whether the argument provided is a built-in Error instance or not.
参数
error
unknown
返回
error is Error
继承自
Error.isError
构造函数
构造函数
new RuntimeError(
message?:string):RuntimeError
参数
message?
string
返回
RuntimeError
重写了
Error.constructor
