Appearance
KBE3D / KBCore / Cesium / VelocityOrientationProperty
类: VelocityOrientationProperty
A Property which evaluates to a Quaternion rotation based on the velocity of the provided PositionProperty.
示例
ts
//Create an entity with position and orientation.
const position = new Cesium.SampledProperty();
position.addSamples(...);
const entity = viewer.entities.add({
position : position,
orientation : new Cesium.VelocityOrientationProperty(position)
}));参数
The position property used to compute the orientation.
参数
The ellipsoid used to determine which way is up.
属性
isConstant
readonlyisConstant:boolean
Gets a value indicating if this property is constant.
definitionChanged
readonlydefinitionChanged:Event
Gets the event that is raised whenever the definition of this property changes.
position
position:
Property|undefined
Gets or sets the position property used to compute orientation.
ellipsoid
ellipsoid:
Property|undefined
Gets or sets the ellipsoid used to determine which way is up.
方法
getValue()
getValue(
time?:JulianDate,result?:Quaternion):Quaternion
Gets the value of the property at the provided time.
参数
time?
The time for which to retrieve the value. If omitted, the current system time is used.
result?
The object to store the value into, if omitted, a new instance is created and returned.
返回
The modified result parameter or a new instance if the result parameter was not supplied.
equals()
equals(
other?:Property):boolean
Compares this property to the provided property and returns <code>true</code> if they are equal, <code>false</code> otherwise.
参数
other?
The other property.
返回
boolean
true if left and right are equal, false otherwise.
构造函数
构造函数
new VelocityOrientationProperty(
position?:PositionProperty,ellipsoid?:Ellipsoid):VelocityOrientationProperty
参数
position?
ellipsoid?
返回
VelocityOrientationProperty
