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KBE3D / KBCore / Cesium / BoxGeometry
类: BoxGeometry
Describes a cube centered at the origin.
示例
ts
const box = new Cesium.BoxGeometry({
vertexFormat : Cesium.VertexFormat.POSITION_ONLY,
maximum : new Cesium.Cartesian3(250000.0, 250000.0, 250000.0),
minimum : new Cesium.Cartesian3(-250000.0, -250000.0, -250000.0)
});
const geometry = Cesium.BoxGeometry.createGeometry(box);参数
Object with the following properties:
参数
The minimum x, y, and z coordinates of the box.
参数
The maximum x, y, and z coordinates of the box.
参数
The vertex attributes to be computed.
属性
packedLength
staticpackedLength:number
The number of elements used to pack the object into an array.
方法
fromDimensions()
staticfromDimensions(options: {dimensions:Cartesian3;vertexFormat?:VertexFormat; }):BoxGeometry
Creates a cube centered at the origin given its dimensions.
参数
options
Object with the following properties:
dimensions
The width, depth, and height of the box stored in the x, y, and z coordinates of the <code>Cartesian3</code>, respectively.
vertexFormat?
The vertex attributes to be computed.
返回
BoxGeometry
示例
ts
const box = Cesium.BoxGeometry.fromDimensions({
vertexFormat : Cesium.VertexFormat.POSITION_ONLY,
dimensions : new Cesium.Cartesian3(500000.0, 500000.0, 500000.0)
});
const geometry = Cesium.BoxGeometry.createGeometry(box);fromAxisAlignedBoundingBox()
staticfromAxisAlignedBoundingBox(boundingBox:AxisAlignedBoundingBox):BoxGeometry
Creates a cube from the dimensions of an AxisAlignedBoundingBox.
参数
boundingBox
A description of the AxisAlignedBoundingBox.
返回
BoxGeometry
示例
ts
const aabb = Cesium.AxisAlignedBoundingBox.fromPoints(Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
]));
const box = Cesium.BoxGeometry.fromAxisAlignedBoundingBox(aabb);pack()
staticpack(value:BoxGeometry,array:number[],startingIndex?:number):number[]
Stores the provided instance into the provided array.
参数
value
BoxGeometry
The value to pack.
array
number[]
The array to pack into.
startingIndex?
number
The index into the array at which to start packing the elements.
返回
number[]
The array that was packed into
unpack()
staticunpack(array:number[],startingIndex?:number,result?:BoxGeometry):BoxGeometry
Retrieves an instance from a packed array.
参数
array
number[]
The packed array.
startingIndex?
number
The starting index of the element to be unpacked.
result?
BoxGeometry
The object into which to store the result.
返回
BoxGeometry
The modified result parameter or a new BoxGeometry instance if one was not provided.
createGeometry()
staticcreateGeometry(boxGeometry:BoxGeometry):Geometry|undefined
Computes the geometric representation of a box, including its vertices, indices, and a bounding sphere.
参数
boxGeometry
BoxGeometry
A description of the box.
返回
Geometry | undefined
The computed vertices and indices.
构造函数
构造函数
new BoxGeometry(
options: {minimum:Cartesian3;maximum:Cartesian3;vertexFormat?:VertexFormat; }):BoxGeometry
参数
options
minimum
maximum
vertexFormat?
返回
BoxGeometry
