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KBE3D / KBCore / Cesium / unapplyValueTransform

函数: unapplyValueTransform()

unapplyValueTransform(input: string, offset: string, scale: string): string

Returns a shader statement that applies the inverse of the value transform to the given value, based on the given offset and scale.

参数

input

string

The input value

offset

string

The offset

scale

string

The scale

返回

string

The statement

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