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KBE3D / KBCore / Cesium / NodeTransformationProperty

类: NodeTransformationProperty

A Property that produces TranslationRotationScale data.

参数

Object with the following properties:

参数

A Cartesian3 Property specifying the (x, y, z) translation to apply to the node.

参数

A Quaternion Property specifying the (x, y, z, w) rotation to apply to the node.

参数

A Cartesian3 Property specifying the (x, y, z) scaling to apply to the node.

属性

isConstant

readonly isConstant: boolean

Gets a value indicating if this property is constant. A property is considered constant if getValue always returns the same result for the current definition.


definitionChanged

readonly definitionChanged: Event

Gets the event that is raised whenever the definition of this property changes. The definition is considered to have changed if a call to getValue would return a different result for the same time.


translation

translation: Property | undefined

Gets or sets the Cartesian3 Property specifying the (x, y, z) translation to apply to the node.


rotation

rotation: Property | undefined

Gets or sets the Quaternion Property specifying the (x, y, z, w) rotation to apply to the node.


scale

scale: Property | undefined

Gets or sets the Cartesian3 Property specifying the (x, y, z) scaling to apply to the node.

方法

getValue()

getValue(time?: JulianDate, result?: TranslationRotationScale): TranslationRotationScale

Gets the value of the property at the provided time.

参数

time?

JulianDate

The time for which to retrieve the value. If omitted, the current system time is used.

result?

TranslationRotationScale

The object to store the value into, if omitted, a new instance is created and returned.

返回

TranslationRotationScale

The modified result parameter or a new instance if the result parameter was not supplied.


equals()

equals(other?: Property): boolean

Compares this property to the provided property and returns <code>true</code> if they are equal, <code>false</code> otherwise.

参数

other?

Property

The other property.

返回

boolean

true if left and right are equal, false otherwise.

构造函数

构造函数

new NodeTransformationProperty(options?: { translation?: Property | Cartesian3; rotation?: Property | Quaternion; scale?: Property | Cartesian3; }): NodeTransformationProperty

参数

options?
translation?

Property | Cartesian3

rotation?

Property | Quaternion

scale?

Property | Cartesian3

返回

NodeTransformationProperty

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