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KBE3D / KBCore / Cesium / PropertyArray

类: PropertyArray

A Property whose value is an array whose items are the computed value of other property instances.

参数

An array of Property instances.

属性

isConstant

readonly isConstant: boolean

Gets a value indicating if this property is constant. This property is considered constant if all property items in the array are constant.


definitionChanged

readonly definitionChanged: Event

Gets the event that is raised whenever the definition of this property changes. The definition is changed whenever setValue is called with data different than the current value or one of the properties in the array also changes.

方法

getValue()

getValue(time?: JulianDate, result?: object[]): object[]

Gets the value of the property.

参数

time?

JulianDate

The time for which to retrieve the value. If omitted, the current system time is used.

result?

object[]

The object to store the value into, if omitted, a new instance is created and returned.

返回

object[]

The modified result parameter, which is an array of values produced by evaluating each of the contained properties at the given time or a new instance if the result parameter was not supplied.


setValue()

setValue(value: Property[]): void

Sets the value of the property.

参数

value

Property[]

An array of Property instances.

返回

void


equals()

equals(other?: Property): boolean

Compares this property to the provided property and returns <code>true</code> if they are equal, <code>false</code> otherwise.

参数

other?

Property

The other property.

返回

boolean

true if left and right are equal, false otherwise.

构造函数

构造函数

new PropertyArray(value?: Property[]): PropertyArray

参数

value?

Property[]

返回

PropertyArray

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