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KBE3D / KBCore / turf / rectangleGrid
函数: rectangleGrid()
rectangleGrid<
P>(bbox:BBox,cellWidth:number,cellHeight:number,options?: {units?:Units;properties?:P;mask?:Polygon|MultiPolygon|Feature<Polygon|MultiPolygon,GeoJsonProperties>; }):FeatureCollection<Polygon,P>
Function
Creates a grid of rectangular polygons with width and height consistent in degrees
类型参数
P
P extends GeoJsonProperties = GeoJsonProperties
参数
bbox
extent of grid in [minX, minY, maxX, maxY] order. If the grid does not fill the bbox perfectly, it is centered.
cellWidth
number
width of each cell, in units
cellHeight
number
height of each cell, in units
options?
Optional parameters
units?
the units of the cell width and height value. Supports all valid Turf Units. If you are looking for rectangles with equal width and height in linear units (e.g. kilometers) this is not the module for you. The cellWidth and cellHeight is converted from units provided to degrees internally, so the width and height of resulting polygons will be consistent only in degrees.
properties?
P
passed to each point of the grid
mask?
Polygon | MultiPolygon | Feature<Polygon | MultiPolygon, GeoJsonProperties>
if passed a Polygon or MultiPolygon, the grid Points will be created only inside it
返回
a grid of polygons
示例
ts
var bbox = [-95, 30 ,-85, 40];
var cellWidth = 50;
var cellHeight = 20;
var options = {units: 'miles'};
var rectangleGrid = turf.rectangleGrid(bbox, cellWidth, cellHeight, options);
//addToMap
var addToMap = [rectangleGrid]