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KBE3D / KBCore / Cesium / Math / normalize
函数: normalize()
normalize(
value:number,rangeMinimum:number,rangeMaximum:number):number
Converts a scalar value in the range [rangeMinimum, rangeMaximum] to a scalar in the range [0.0, 1.0]
参数
value
number
The scalar value in the range [rangeMinimum, rangeMaximum]
rangeMinimum
number
The minimum value in the mapped range.
rangeMaximum
number
The maximum value in the mapped range.
返回
number
A scalar value, where rangeMinimum maps to 0.0 and rangeMaximum maps to 1.0.
