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KBE3D / KBCore / Cesium / DynamicEnvironmentMapManager / ConstructorOptions
接口: ConstructorOptions
Options for the DynamicEnvironmentMapManager constructor
属性
enabled?
optionalenabled:boolean
If true, the environment map and related properties will continue to update.
mipmapLevels?
optionalmipmapLevels:number
The maximum desired number of mipmap levels to generate for specular maps. More mipmap levels will produce a higher resolution specular reflection. The actual number of mipmaps used will be bounded by the cubemap texture size supported on the client machine. The number of mipmaps must be at least one for the environment map to be generated.
maximumSecondsDifference?
optionalmaximumSecondsDifference:number
The maximum amount of elapsed seconds before a new environment map is created.
maximumPositionEpsilon?
optionalmaximumPositionEpsilon:number
The maximum difference in position before a new environment map is created, in meters. Small differences in position will not visibly affect results.
atmosphereScatteringIntensity?
optionalatmosphereScatteringIntensity:number
The intensity of the scattered light emitted from the atmosphere. This should be adjusted relative to the value of Scene.light intensity.
gamma?
optionalgamma:number
The gamma correction to apply to the range of light emitted from the environment. 1.0 uses the unmodified emitted light color.
brightness?
optionalbrightness:number
The brightness of light emitted from the environment. 1.0 uses the unmodified emitted environment color. Less than 1.0 makes the light darker while greater than 1.0 makes it brighter.
saturation?
optionalsaturation:number
The saturation of the light emitted from the environment. 1.0 uses the unmodified emitted environment color. Less than 1.0 reduces the saturation while greater than 1.0 increases it.
groundColor?
optionalgroundColor:Color
Solid color used to represent the ground.
groundAlbedo?
optionalgroundAlbedo:number
The percentage of light reflected from the ground. The average earth albedo is 0.31.
